Unstable Watch

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Unstable Watch Shipping Details.jpg

The Unstable Watch is a use item in Risk of Rain that can pause time for 7 seconds.

Shipping Details

Estimated Delivery:
11/09/2056
Sent to:
Loodi Tower,
Floor 19,
mars

  Shipping Details:       
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Order

:  Unstable WatchUnstable Watch Icon.png
Tracking Number:  363▪▪▪▪▪▪▪▪▪▪▪
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Order Description

:  Stop time for 7 seconds
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Shipping Method

:  Volatile
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Order Details

:  Doesn't work at all..! Sometimes it keeps time fine, and sometimes it sends me for a tizzy!
I can be watchin' (haha) it and I'll see it jump 10 seconds, sometimes 15. No matter what I do it keeps doin' it, and I have no idea why. Luck for ya!
I gotta go sit down.. feelin a bit tired..
For questions and complaints, please contact our customer service.
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Tactics

Character Synergies


Item Synergies


Using Unstable Watch with 8 Rapid Mitosises shortens waiting time to 6.7 seconds which makes it possible to freeze time forever. Considering this, runs with Command artifact are significantly easier. Remember that Providence's second phase (Wurms) is immune to this effect!

Trivia

Bugs

In multiplayer, if one player dies and the other uses this item near their corpse, the dead player's character will appear temporarily as if alive, but unable to move or use abilities. Disappears when effect ends.

If the Unstable Watch is activated in the same second an Imp Vanguard starts spawning (eg. exactly on the 10 minute mark), multiple portals will appear, spawning multiple Purple Imps and Imp Vanguards. Be careful if you decide to do this as a massive group of imp spawns, if killed all at once with Area of Effect damage can cause the game to crash due to too many entities being spawned at once. This bug will also happen if the Unstable Watch is activated at 0 seconds through the use of Enigma.

After the Providence fight if the player uses the item and activates the teleporter or dies while under effects of the item the ticking sound will continue throughout the final scene, the credits and the main menu. The sound will play until you start a new game which will stop the ticking sound as if the 7 seconds was over and slowly start playing the level music however the game can still glitch out such as spawning bosses and some parts of the stage may not load correctly allowing one to pass through some platforms and the ground sometimes making the teleporter unreachable.

Setting sound to 0% doesn't mute the sound of ticking clock when activated.

Gallery

References

Notes

This item does not stop the timer on scaling difficulty time, items with timing and wall buttons. For example;

While Providence and his shadow in his First and Third Phases are quite vulnerable to the Unstable Watch, the Gilded Wurms summoned in the Second Phase of the fight are not affected at all. This could be a possible bug, as they are the only bosses in the game immune to the Unstable Watch. Interesting fact: If you get this from the nano-chest with 50 small enigmas and 4 rapid mitosis, the cooldown is ~2 seconds. The remaining duration stacks, not refreshes, so you can have a very long period of stopped time even after you stop using the item. In addition, if you use it before you die and start a new game before the time runs out it still effects the new game

It takes 8 rapid mitosis in order to make the cooldown of this item less than the duration for constantly frozen time.

If you finish the game while time is paused, the ticking clock will remain in the background throughout the credits and there will be no music. This persists on the title screen, although pausing the game restores the music.